
Design development and structural analysis
Stringing buttons on wire to post-tension

Preliminary arches after post-tensioning

Design development and structural analysis
Stringing buttons on wire to post-tension

Preliminary arches after post-tensioning
As we began to aggregate the units, we found that there were other sources of inspiration. The lofty canopy of the forest and Cloud City (Star Wars) were early influences. We came to the conclusion that the spaces we were beginning to create were not "cavernous enough". So why not look into caverns as a source of inspiration? So we found ourselves with a cast of characters supporting our design.
Legolas son of Thranduil and the forest pictured here:
With inspiration coming from our own world, a galaxy far far away, and Middle Earth we have begun to create real space. It is pictured below:

These are Megan's initial process experiments. She tried multiple variations of burning and distorting wood to find just the right propety to continue on with.
That property ended up being burning wood lath that had been exposed to dish soap applied with a sponge. As you can see, the sponge technique created a beautiful array of texture and shading based on the amount of soap, texture of sponge, and colour of wood. Once the final technique was decided upon, it was time to go full scale.